Standard Gunslinger
|
Role: | Gunslinger (Solo) | Description: | ||
---|---|---|---|---|
Rep: | 5 (at least in the park) |
One of the big draws to WestWorld is the
chance to be apart of a gun fight at high noon, This unsavory character
was created for just such an encounter. This is also the Character that
the computer uses to get those that are disinterested "into"
the world they are living in.
The 404 is the older model, it is eventually going to be replaced with the newer 406 models. Technicians sit in the control rooms and anticipate the moves of the guests via onboard sensory equipment and external sensors located throughout the park. |
||
Humanity: | NA | |||
STATS | ||||
INT | 10 (via the central computer) | MA | 12 | |
REF | 8 | BODY | 10 | |
TECH | NA (treat as 10) | EMP | NA | |
COOL | NA (treat as 10) | ATTR | 7 | |
LUCK | NA |
SKILLS: | SKILLS: | Robotics: | |||
---|---|---|---|---|---|
Combat Sense | 6 | Awareness/Notice | 10 | Optics
(in both eyes): Image Enhancement, Low Lite Audio (in both ears): Level Dampener EndoSkeleton (body=10) Reinforced Joints |
All
Armored areas under the dermal area is rated at 15 SP The Dermal area is rated at 2 SP Each limb is rated at 20/30 SDP |
Handgun | 9 | Brawling | 5 | ||
Rifle | 8 | Ride Horse | 10 | ||
Tracking | 8 | Weapons Tech | 8 | ||
Melee | 5 | Intimidate | 8 | ||
* all skills are listed at their Maximum Value, the computer/technicians may lower then if needed
Name | Type | Acc | Conc | Avail | Damage | #Sht | ROF | Rel | Range |
---|---|---|---|---|---|---|---|---|---|
Colt Peacemaker | P | 0 | J | C | 2d6+2 | 6 | 1 | VR | 35 |
Winchester Model 1866 | Rif | +1 | N | C | 4d6 | 17 | 1 | VR | 75 |