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Pain elementals are gateways in their own right. They have no
offensive powers of their own, but allow the lost souls to pass between
their home dimension to the dimension that the elemental resides in. the
lost souls are the souls of the fallen, re-manifested, taking out their
pain & desperation on the living.
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Pain Elemental | |||||
INT: 8 | REF: 4 | TECH: 2 | COOL: 8 | ATTR: NA | |
LUCK: 6 | MA: 5 | BODY: 15 | EMP: 6 | Fly: 15 | |
Leap: NA | Lift: 300kg | BTM: -7 | Save: 15 | SP: 10 (natural) | |
Skills: Brawling 2, Awareness Notice 6, Cybernetics: None Notes: Small arms and hands, all but useless in combat Teeth in H-to H combat do 2d6 damage, Ram attack 2d6+3 the Pain elemental is able to summon a Lost soul once a turn, if killed the Pain elemental explodes and 3 lost souls emerge from the corpse |
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Lost Soul | |||||
INT: 2 | REF: 8 | TECH: 2 | COOL: 10 | ATTR: NA | |
LUCK: 3 | MA: 12 | BODY: 8 | EMP: 0 | Fly: 36 | |
Leap: NA | Lift: NA | BTM: -3 | Save: 8 | SP: 12 | |
Damage +1 | SDP: 20 | ||||
Skills: Brawling 10, Awareness Notice 6 Cybernetics: None Notes: No Hands, attack with bite, 3d6 damage or ram attack 4d6. Fights to death, Does not follow damage track, use SDP listed instead [back] |